MAP02: The Colonel's Car (Demonfear)

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Revision as of 08:01, 3 March 2025 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Demonfear maps
Escape Into Conflict
Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: The Colonel's Car is the second map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough

Map of The Colonel's Car
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The sector where the exit is is a secret and is impossible to miss. (sector 18)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.94 Bdubzzz 2020-02-10 df02-010.zip
NM speed
UV max 0:35.94 Andrea Rovenski 2023-03-01 df02-35.zip
NM 100S 0:11.71 Andrea Rovenski 2025-02-18 df02n1171.zip
UV -fast 0:37.51 Andrea Rovenski 2023-03-17 df02f37.zip
UV -respawn 0:34.06 Andrea Rovenski 2023-05-15 df02r34.zip
UV Tyson 2:16.23 Andrea Rovenski 2023-03-11 df02t216.zip
UV pacifist 0:13.86 Boris Klimeš (dew) 2011-04-26 df02p013.zip
NoMo 100S 0:13.20 aika 2023-03-10 dmonfear-ep1-nomo.zip
Stroller 0:26.37 megasphere308 2025-01-04 df02str023.zip

The data was last verified in its entirety on March 3, 2025.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 6)
  2. facing north. (thing 26)
  3. facing north. (thing 27)
  4. facing south. (thing 28)
  5. facing south. (thing 29)
  6. facing south. (thing 30)
  7. facing north. (thing 31)
  8. facing north. (thing 32)

Statistics

Map data

Things 100
Vertices 529*
Linedefs 525
Sidedefs 822
Sectors 105
* The vertex count without the effect of node building is 421.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links