Difference between revisions of "MAP02: The Forum (Crimson Canyon)"

From DoomWiki.org

[checked revision][checked revision]
m (JudgeDeadd moved page MAP02 (Crimson Canyon) to MAP02: The Forum (Crimson Canyon): Missing name)
m (missing name)
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
 
{{Crimson Canyon}}
 
{{Crimson Canyon}}
{{map|slot=MAP02|nocat=noname}}
+
{{map|slot=MAP02|nocat=Forum (Crimson Canyon)}}
'''MAP02 (Crimson Canyon)''' is the second map of [[Crimson Canyon]]. It was designed by [[Jeffrey Graham (psyren)|Jeffrey Graham]] and uses the [[ music|music]] track " ". The [[par time]] is .
+
'''MAP02: The Forum''' is the second map of [[Crimson Canyon]]. It was designed by [[Jeffrey Graham (psyren)|Jeffrey Graham]] and uses the [[ music|music]] track " ". The [[par time]] is .
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 02:16, 23 June 2017

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.
Crimson Canyon maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: The Forum is the second map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". The par time is .

Walkthrough

Map of MAP02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. One of the bedrooms has pools of blood and a crusher. Open the wall on the left for the rocket launcher. (sector 354)
  2. The switch between two chandeliers open the bars nearby and the library to the secret room near the crusher bars. Go back there for a megasphere. (sector 363)
  3. Before you go down in the central room, open the wall immediately on its left. Kill the imps, open the next door and find sixteen rockets and a medikit. (sector 46)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 298
Vertices 2700*
Linedefs 2469
Sidedefs 3796
Sectors 405
* The vertex count without the effect of node building is 2110.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links