MAP02: The Lost Castle (Boomtown)

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Revision as of 11:29, 25 September 2022 by Gauss (talk | contribs) (Rejected the last text change (by 91.218.219.246) and restored revision 316817 by XymphBot - what?)


Boomtown maps 01-07

(01 - 07)
08 09 10 11 12 13 14 15
16 17 18 19 20 21 22 23
24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Lost Castle is the second map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "".

Walkthrough

Map of The Lost Castle, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain any monsters or secrets, all categories except UV speed/pacifist are redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch

Map of The Lost Castle, with spawn points

Player spawns

This level contains four spawn points:

  1. facing north-east. (thing 17)
  2. facing south-east. (thing 22)
  3. facing south-west. (thing 25)
  4. facing north-west. (thing 31)

Statistics

Map data

Things 168
Vertices 305*
Linedefs 316
Sidedefs 428
Sectors 61
* The vertex count without the effect of node building is 248.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links