MAP02: The Lost Castle (Boomtown)
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Revision as of 11:29, 25 September 2022 by Gauss (talk | contribs) (Rejected the last text change (by 91.218.219.246) and restored revision 316817 by XymphBot - what?)
Boomtown maps 01-07 |
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(01 - 07) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: The Lost Castle is the second map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
As this level does not contain any monsters or secrets, all categories except UV speed/pacifist are redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch
Player spawns
This level contains four spawn points:
- facing north-east. (thing 17)
- facing south-east. (thing 22)
- facing south-west. (thing 25)
- facing north-west. (thing 31)
Statistics
Map data
Things | 168 |
Vertices | 305* |
Linedefs | 316 |
Sidedefs | 428 |
Sectors | 61 |
Things
This level contains the following numbers of things per skill level:
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