Difference between revisions of "MAP02: Twilight of the Gods (Doomworld Mega Project 2013)"

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===Secrets===
 
===Secrets===
# ('''sector 79''')
+
There are no official secrets on this map.
  
 
===Bugs===
 
===Bugs===
Line 63: Line 63:
 
===Map data===
 
===Map data===
 
{{mapdata|
 
{{mapdata|
   things=173|
+
   things=460|
   vertexes=501|
+
   vertexes=1660|
   linedefs=523|
+
   linedefs=2849|
   sidedefs=715|
+
   sidedefs=5658|
   sectors=97|
+
   sectors=1285}}
  vertexbefore=430}}
 
  
 
===Things===
 
===Things===
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
{{col-begin}}
 
{{col-break|width=33%}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Single-player
 
|-
 
![[Monster|Monsters]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Zombieman]]||21||22||22
 
|-
 
|style="text-align: left;"|[[Shotgun guy]]||21||38||50
 
|-
 
|style="text-align: left;"|[[Imp]]||5||9||16
 
|-
 
|style="text-align: left;"|[[Demon]]||0||1||2
 
|-
 
![[Weapon|Weapons]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 
|-
 
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1
 
|-
 
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Stimpack]]||colspan="3"|11
 
|-
 
|style="text-align: left;"|[[Medikit]]||colspan="3"|5
 
|-
 
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|7
 
|-
 
|style="text-align: left;"|[[Health bonus]]||colspan="3"|13
 
|-
 
![[Key|Keys]]!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue keycard||colspan="3"|1
 
|-
 
|style="text-align: left;"|Red keycard||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|18
 
|-
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1
 
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Zombieman||21||22||22
 
|-
 
|style="text-align: left;"|Shotgun guy||21||38||50
 
|-
 
|style="text-align: left;"|Imp||5||9||16
 
|-
 
|style="text-align: left;"|Demon||0||1||2
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Rocket]]||colspan="3"|4
 
|-
 
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|1
 
|-
 
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|1
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||colspan="3"|11
 
|-
 
|style="text-align: left;"|Medikit||colspan="3"|5
 
|-
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Armor bonus||colspan="3"|7
 
|-
 
|style="text-align: left;"|Health bonus||colspan="3"|13
 
|-
 
|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
 
|-
 
!Keys!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue keycard||colspan="3"|1
 
|-
 
|style="text-align: left;"|Red keycard||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|6
 
|-
 
|style="text-align: left;"|Exploding barrel||colspan="3"|18
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|1
 
|}
 
{{col-end}}
 
  
 
== Technical information ==
 
== Technical information ==

Revision as of 10:03, 18 June 2018

DMP 2013 maps
DMP2013Z 01-10
DMP2013Z 11-20

11 12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Twilight of the Gods is the second map of Doomworld Mega Project 2013. It was designed by Edward Cripps (Ed) and uses the music track " ".

Walkthrough

Map of Twilight of the Gods
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 460
Vertices 1660
Linedefs 2849
Sidedefs 5658
Sectors 1285

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links