MAP02: Twilight of the Gods (Doomworld Mega Project 2013)
DMP 2013 maps |
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DMP2013Z 01-10
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DMP2013Z 11-20 |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Twilight of the Gods is the second map in the DMP2013Z.wad mapset of Doomworld Mega Project 2013. It was designed by Edward Cripps (Ed) and uses the music track "".
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 24, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains only three spawn points, making it unplayable in deathmatch mode:
- facing south. (thing 447)
- facing south. (thing 450)
- facing north-west. (thing 452)
StatisticsEdit
Map dataEdit
Things | 460 |
Vertices | 1660 |
Linedefs | 2849 |
Sidedefs | 5658 |
Sectors | 1285 |
ThingsEdit
This level contains the following numbers of things per skill level:
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