Difference between revisions of "MAP02 (Oracle...)"

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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains four spawn points:
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# facing west. ('''thing 432''')
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# facing south. ('''thing 433''')
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# facing south-west. ('''thing 435''')
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# facing south. ('''thing 437''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 08:36, 21 October 2018

Oracle... maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02 is the main map of Oracle.... It was designed by Jim Flynn and Scott Harper (MadMax).

Walkthrough

Map of MAP02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 61)
  2. (sector 477)
  3. (sector 597)
  4. (sector 625)
  5. (sector 761)
  6. (sector 786)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing west. (thing 432)
  2. facing south. (thing 433)
  3. facing south-west. (thing 435)
  4. facing south. (thing 437)

Statistics

Map data

Things 553
Vertices 4322*
Linedefs 3952
Sidedefs 6189
Sectors 833
* The vertex count without the effect of node building is 3188.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links