Difference between revisions of "MAP02 (The Final Gathering)"
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{{The Final Gathering}} | {{The Final Gathering}} | ||
'''MAP02''' is the second map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)|Daniel Norman]] and uses the [[ music|music]] track " ". The [[par time]] is . | '''MAP02''' is the second map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)|Daniel Norman]] and uses the [[ music|music]] track " ". The [[par time]] is . | ||
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== Walkthrough == | == Walkthrough == | ||
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===Secrets=== | ===Secrets=== | ||
− | # In the long acid corridor, open a wall on the north: a [[megasphere]], a [[box of bullets]], a [[box of shotgun shells]], a [[radsuit]] and an [[imp]] wait for you. | + | # In the long acid corridor, open a wall on the north: a [[megasphere]], a [[box of bullets]], a [[box of shotgun shells]], a [[radsuit]] and an [[imp]] wait for you. ('''sector 188''') |
− | # In the room before the blue key, open a wall on the east, you will find monsters, health, ammo and the [[rocket launcher]]. | + | # In the room before the blue key, open a wall on the east, you will find monsters, health, ammo and the [[rocket launcher]]. ('''sector 212''') |
===Bugs=== | ===Bugs=== | ||
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== Areas / screenshots == | == Areas / screenshots == | ||
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<gallery> | <gallery> | ||
TheFinalGathering-map02-start.png|The start | TheFinalGathering-map02-start.png|The start | ||
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===Current records=== | ===Current records=== | ||
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===Miscellaneous demos=== | ===Miscellaneous demos=== | ||
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== See also == | == See also == | ||
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== Sources == | == Sources == | ||
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== External links == | == External links == | ||
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− | + | [[Category:Daniel Norman levels]] | |
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Revision as of 08:28, 6 December 2016
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
The Final Gathering maps |
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MAP02 is the second map of The Final Gathering. It was designed by Daniel Norman and uses the music track " ". The par time is .
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the long acid corridor, open a wall on the north: a megasphere, a box of bullets, a box of shotgun shells, a radsuit and an imp wait for you. (sector 188)
- In the room before the blue key, open a wall on the east, you will find monsters, health, ammo and the rocket launcher. (sector 212)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 555 |
Vertices | 1443* |
Linedefs | 1527 |
Sidedefs | 2182 |
Sectors | 333 |
Things
This level contains the following numbers of things per skill level:
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