MAP03: 32in24 Shut Up and Jam (32in24-6)

From DoomWiki.org

Revision as of 09:41, 21 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

32in24-6 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 00

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: 32in24 Shut Up and Jam is the third map of 32in24-6, a deathmatch megawad. It was designed by Sarah Mancuso (esselfortium) and uses the music track "Deep into the Code," originally composed by Robert Prince for Doom.

Analysis[edit]

Spawn pointsUnmarked
Map of 32in24 Shut Up and Jam

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing north. (thing 12)
  2. facing east. (thing 13)
  3. facing south. (thing 14)
  4. facing west. (thing 15)
  5. facing east. (thing 16)
  6. facing north. (thing 17)
  7. facing west. (thing 18)
  8. facing north. (thing 19)
  9. facing south. (thing 20)
  10. facing north. (thing 21)
  11. facing east. (thing 22)
  12. facing south. (thing 23)
  13. facing west. (thing 38)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 73
Vertices 2441*
Linedefs 2341
Sidedefs 3823
Sectors 402
* The vertex count without the effect of node building is 1870.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 13
Chaingun 2
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 5
Box of shotgun shells 5
Box of rockets 4
Energy cell 6
Health & Armor 1-2 3 4-5
Stimpack 12
Miscellaneous 1-2 3 4-5
Deathmatch start 13

See also[edit]

External links[edit]