WalkthroughEdit
EssentialsEdit
Other points of interestEdit
- Head all the way to the northeast area where the rocket launcher is located, then look southwest and spot a switch past the fence. Press it and run south. When you see the steps to the west, head into the alcove to the left of the steps as quickly as you can and get the box of rockets. (sector 355)
- Use the satyr switch in the area with the plasma gun and cacodemons. An alcove to the left opens up, spawning in enemies. If you press on the purple forcefield at the back of this alcove, you will hit a hidden switch. Now go to the eastern part of the map and go up the steps (if the steps are not present, get onto the ledge northwest of where they would be, it is the same one with health bonuses that is accessible from the backside). An armor bonus and another forcefield will be here. Press on the forcefield to be thrusted into the area south of the main area, allowing you to get a plasma gun and energy cells. (sector 449)
- At the north end of the map, head along the purple-outlined walkway to the switch, then quickly run back across the walkway and west onto a lift. Ride it up, but do not drop down into the curved hall yet. Look towards the nearby window and try to make a running jump so you make it out the window, where you will find an energy cell pack. (sector 466)
Demo filesEdit
Areas / screenshotsEditSpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 4, 2022.
StatisticsEdit
* The vertex count without the effect of node building is 6705.
This level contains the following numbers of things per skill level:
|
Cooperative
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
8 |
8 |
0
| Shotgun guy |
13 |
13 |
10
| Heavy weapon dude |
1 |
8 |
19
| Imp |
33 |
26 |
13
| Revenant |
15 |
13 |
22
| Cacodemon |
10 |
10 |
12
| Pain elemental |
5 |
3 |
4
| Hell knight |
8 |
8 |
12
| Arachnotron |
1
| Mancubus |
4 |
4 |
5
| Arch-vile |
4 |
5 |
7
| Cyberdemon |
0 |
1 |
1
| Weapons |
1-2 |
3 |
4-5
|
---|
Shotgun |
3 |
2 |
0
| Super shotgun |
1 |
1 |
2
| Chaingun |
1
| Rocket launcher |
1
| Plasma gun |
2
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
3 |
3 |
7
| Box of bullets |
2
| 4 shotgun shells |
21 |
21 |
28
| Box of shotgun shells |
1 |
1 |
4
| Rocket |
22 |
22 |
25
| Box of rockets |
5
| Energy cell |
13 |
16 |
18
| Energy cell pack |
2 |
1 |
1
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Medikit |
23 |
21 |
22
| Armor |
5
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
8 |
8 |
7
| Health bonus |
10 |
10 |
7
| Supercharge |
4
| Megasphere |
1
| Berserk |
1
| Keys |
1-2 |
3 |
4-5
|
---|
Blue keycard |
1
| Yellow keycard |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
4
| Teleport landing |
19
| Voodoo doll |
10
|
|
Technical informationEdit
Inspiration and developmentEdit
External linksEdit