MAP03: Boothill Ghost Town (Boothill)
Boothill maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Boothill Ghost Town is the third map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.
Contents
AnalysisEdit
Map layoutEdit
Player spawnsEdit
This level contains eight spawn points:
- facing south-west. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing north. (thing 8)
- facing south-east. (thing 9)
- facing east. (thing 10)
- facing south. (thing 11)
Areas / screenshotsEdit
StatisticsEdit
Map dataEdit
Things | 85 |
Vertices | 755* |
Linedefs | 725 |
Sidedefs | 1057 |
Sectors | 155 |
ThingsEdit
This level contains the following numbers of things per skill level in all game modes:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Shotgun | 3 | ||
Super shotgun | 1 | ||
Chaingun | 3 | ||
Rocket launcher | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 4 | 4 |
4 shotgun shells | 0 | 2 | 2 |
Box of shotgun shells | 0 | 2 | 2 |
Box of rockets | 0 | 1 | 1 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 2 | 2 |
Medikit | 0 | 3 | 3 |
Armor | 0 | 1 | 1 |
Items | 1-2 | 3 | 4-5 |
Armor bonus | 0 | 29 | 29 |
Health bonus | 0 | 7 | 7 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |