MAP03: Command Control (Phobos: Relive the Nightmare)
Phobos: Relive the Nightmare maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Command Control is the third map of Phobos: Relive the Nightmare. It was designed by Shamus Young, who also composed its untitled music track.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Head east at the start until you get to two lamps. Open the wall between them to get a stimpack and a light amplification visor. Use the lift to head up to a plasma gun, a backpack, and shotgun shells. (sector 107)
- See Secret #1. (sector 108)
- Jump south from the yellow key and head northeast to get the lowering soul sphere. (sector 143)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:22.26 | Trevor Cheng (Daiyu Xiaoxiang) | 2012-03-27 | rel3-222.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 9, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains eleven spawn points:
- facing east. (thing 95)
- facing south. (thing 96)
- facing north. (thing 97)
- facing north. (thing 98)
- facing north. (thing 99)
- facing east. (thing 100)
- facing east. (thing 101)
- facing south-east. (thing 102)
- facing south. (thing 103)
- facing west. (thing 104)
- facing south-west. (thing 105)
StatisticsEdit
Map dataEdit
Things | 158 |
Vertices | 953* |
Linedefs | 959 |
Sidedefs | 1353 |
Sectors | 162 |
ThingsEdit
This level contains the following numbers of things per skill level:
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