MAP03: Conquered Quarters (Bloodstain)

From DoomWiki.org

Revision as of 11:21, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Bloodstain maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Conquered Quarters is the third map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the music track "Nothing So Cruel," originally composed by Mark Klem for Memento Mori II.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Conquered Quarters
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Ride the lift up past the yellow door north of the starting point, then look to the right a little. There is a section of the cage jutting out here, jump here to teleport into each of the cages, telefragging the imps inside if they have not been killed already. The pickups you get are a partial invisibility, a health bonus, an armor bonus, and a soul sphere. (sector 210)
  2. In the super shotgun room, there are three buttons in the room to find which will allow you to get the weapon. (sector 397)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:14 Andrea Rovenski (Cyberdemon531) 2016-07-02 bs03-214.zip
NM100S
UV -fast
UV -respawn
UV Tyson 05:37 Andrea Rovenski (Cyberdemon531) 2016-01-29 bs03t537.zip
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Statistics

Map data

Things 263
Vertices 2464*
Linedefs 2596
Sidedefs 4318
Sectors 420
* The vertex count without the effect of node building is 2060.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links