MAP03: Dilapidation (Congestion 1024)

From DoomWiki.org

Revision as of 13:45, 28 October 2018 by XymphBot (talk | contribs) (Automated edit - No DM spawns, rm section)


Congestion 1024 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Dilapidation is the third map of Congestion 1024. It was designed by Ray Schmitz (shitbag). It uses a MIDI version of Almost Honest by Megadeth.

Walkthrough

Map of Dilapidation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the gray STAR hallway is a flashing arrow on the floor and ceiling pointing at a monitor on the east end. Push on the monitor, and the computer paneling in the south of the hall will act like an elevator. Take the elevator up to find a plasma gun. (sector 90) The elevator may also be activated using the monitor directly in front of you when you first enter the room from the southwest; whether this was intentional or not is unknown.
  2. In the penultimate room, activating the west switch causes closets to open in the northeast of the room. In the northernmost clost, part of the northern wall is misaligned. Open it to find armor. (sector 321)

Bugs

When playing in a non-ZDoom-based source port, the wide lights in the gray STAR hallway (linedef 671) suffers from egregiously poor texture alignment, and the exit door (linedef 1995) has a garbled texture. These are nodebuilding errors caused by the then-current version of ZDBSP, which occasionally did not write a level's SEGS data correctly.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:55 Eric Baker (The Green Herring) 2009-07-11 2403-055.zip
NM speed
UV max 01:24 Vladimir Monakhov (skepticist) 2009-06-29 1c03-124.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes

Statistics

Map data

Things 119
Vertices 2183*
Linedefs 2111
Sidedefs 3556
Sectors 326
* The vertex count without the effect of node building is 1787.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links