MAP03: Durncrag Mines (Fragport)
Fragport maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Durncrag Mines is the third map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- In the water cave at the west end of the map, run across the water to get a berserk pack. (sector 291)
- After flooding the mines, go north towards the exit and when you cross the water, a door opens. Backtrack a bit to get boxes of rockets. (sector 316)
- Follow the railroad tracks and take a left at the first fork. Take a right at the next fork and go to the dead end. Press on the wall that is paler in color to find a blur artifact. (sector 317)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing west. (thing 2)
StatisticsEdit
Map dataEdit
Things | 276 |
Vertices | 2229* |
Linedefs | 1955 |
Sidedefs | 3027 |
Sectors | 323 |
ThingsEdit
This level contains the following numbers of things per skill level:
|
|