MAP03: Fortress of Moooo! (Mock 2: The Speed of Stupid)
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Mock 2 maps |
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Episode One1: TEH GREATEST DOOM
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Episode 2wo: CYBERDEMON MADDNES |
Episode Thr33: TIME FOR HELL |
Episode 4or: SHOWDOWN OF EVLI |
SECKRET MAPPS |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Fortress of Moooo! is the third map of Mock 2: The Speed of Stupid. It was designed by James Haley (Quasar) and uses the music track "Best Dom Rok Snog" by Csäbö.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains eighteen spawn points:
- facing east. (thing 333)
- facing east. (thing 334)
- facing east. (thing 335)
- facing east. (thing 336)
- facing east. (thing 337)
- facing east. (thing 338)
- facing east. (thing 339)
- facing east. (thing 340)
- facing east. (thing 341)
- facing east. (thing 342)
- facing east. (thing 343)
- facing east. (thing 344)
- facing east. (thing 345)
- facing east. (thing 346)
- facing east. (thing 347)
- facing east. (thing 348)
- facing east. (thing 349)
- facing east. (thing 350)
Statistics
Map data
Things | 351 |
Vertices | 115* |
Linedefs | 119 |
Sidedefs | 145 |
Sectors | 18 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
"Fortress of Moooo!" was inspired by the 1994 level style of maps found in D!ZONE compilation discs, and deliberately includes several tropes lifted directly from them:
- Monsters glued together due to haphazard placement.
- Extreme overuse of boss monsters, with equally imbalanced placement of power-ups.
- Total neglect of texture alignment, and use of textures in materially inappropriate ways.
- Use of Wolfenstein SS outside Wolfenstein 3D-styled maps.
- Wanton abuse of Commander Keen.
- Wanton abuse of John Romero.
- Use of blocking decorative objects such as columns and torches to form mazes, instead of two-sided walls.