MAP03: Gettin' Gas (Demonfear)

From DoomWiki.org

Revision as of 07:43, 6 June 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op monsters/equipment categories)


Demonfear maps
Escape Into Conflict
Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Gettin' Gas is the third map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Gettin' Gas
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The sector behind the yellow key door is a secret and is impossible to miss. (sector 15)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing south. (thing 18)
  2. facing south. (thing 30)
  3. facing north. (thing 31)
  4. facing west. (thing 32)
  5. facing north-east. (thing 33)
  6. facing west. (thing 34)
  7. facing north-east. (thing 35)
  8. facing south. (thing 36)

Statistics

Map data

Things 98
Vertices 469*
Linedefs 480
Sidedefs 750
Sectors 105
* The vertex count without the effect of node building is 382.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links