MAP03: Knee Deep in the Crap (Ten Community Project)

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Revision as of 21:24, 6 January 2024 by Getsu Fune (talk | contribs) (Secrets: sector 68 has an effect of 9, which isn't the secret sector effect for ZDoom levels, so I removed it (it's also very easy to get))

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Ten Community Project maps 01-11

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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Knee Deep in the Crap is the third map of Ten Community Project. It was designed by Walter Confalonieri (daimon) and uses the music track "".

Walkthrough[edit]

Map of Knee Deep in the Crap
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head northeast from the red key and open a wall to find a megaarmor. There are three secret sectors, but you can only trigger one of them due to the sludge in the room preventing access to the other two. (sector 241)
  2. See Secret #1. (sector 326)
  3. See Secret #1. (sector 327)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 6, 2024.

Statistics[edit]

Map data[edit]

Things 121
Vertices 1926*
Linedefs 1669
Sidedefs 2666
Sectors 344
* The vertex count without the effect of node building is 1414.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]