MAP03: Moody (ASDOOMII)
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ASDOOMII maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Moody is the third map of ASDOOMII. It was designed by Andy Sheppard.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- The southern of the four switches in the blue key room opens up a wall in the room to the east. This opened area has a secret door in its west wall, leading to a chainsaw. (sector 70)
- The large room with the berserk and the megaarmor has a secret door in its west wall, by the north-western platform, leading to a soul sphere. (sector 113)
Bugs
The following multiplayer-only objects have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
- two chainsaws (Things 21 and 120)
- two chainguns (17 and 111)
- three shotguns (20, 113 and 115)
- one rocket launcher (117)
- two boxes of bullets (116 and 121)
- one box of shotgun shells (112)
Also, all six deathmatch starts (18, 19, 110, 114, 118 and 119) have no flags set either, but because of special handling in the engine, they function normally in the level.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains six spawn points:
- facing north. (thing 18)
- facing north. (thing 19)
- facing south. (thing 110)
- facing north. (thing 114)
- facing south-east. (thing 118)
- facing south-west. (thing 119)
Statistics
Map data
Things | 122 |
Vertices | 564* |
Linedefs | 570 |
Sidedefs | 257 |
Sectors | 114 |
Things
This level contains the following numbers of things per skill level:
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