Difference between revisions of "MAP03: No Quarter (Cleimos 2)"

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== Speedrunning ==
 
== Speedrunning ==
===Routes and tricks===
 
  
===Current records===
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=== Routes and tricks ===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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 +
=== Current records ===
 +
The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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!Run||Time||Player||Date||File||Notes
 
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
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|[[UV max]]|| || || || ||
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|[[UV max]]||02:53||[[vdgg]]||2011-01-04||{{dsdaftp|collections/cleilmp2.zip|cl03-253.lmp}}||
 
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|[[NM100S]]|| || || || ||
 
|[[NM100S]]|| || || || ||
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!Style||Time||Player||Date||File||Notes
 
!Style||Time||Player||Date||File||Notes
 
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| || || || ||[ftp://.zip .zip]||
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''This information was last verified in its entirety on January 21, 2018.
  
 
== Deathmatch ==
 
== Deathmatch ==

Revision as of 15:19, 21 January 2018

Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: No Quarter is the third map of Cleimos 2. It was designed by Rand and Steven Phares.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of No Quarter
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 250)
  2. (sector 275)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:53 vdgg 2011-01-04 cl03-253.lmp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Statistics

Map data

Things 170
Vertices 1406*
Linedefs 1657
Sidedefs 1096
Sectors 287
* The vertex count without the effect of node building is 1297.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links