Difference between revisions of "MAP03: No Quarter (Cleimos 2)"

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===Secrets===
 
===Secrets===
# ('''sector 250''')
+
# Grabbing the red [[key]] triggers a wall to open at the left end of the [[damaging floor|lava pool]]. Go through it before it closes and climb the steps up to a lift to reach the cage that had two [[baron of Hell|barons of Hell]]. Up here is a [[medikit]] and a [[plasma gun]]. ('''sector 250''')
# ('''sector 275''')
+
# Drop into the lava and go through the wall in the southwest corner to find a [[megasphere]]. ('''sector 275''')
  
 
===Bugs===
 
===Bugs===
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== Speedrunning ==
 
== Speedrunning ==
===Routes and tricks===
 
  
===Current records===
+
=== Routes and tricks ===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
 
 +
=== Current records ===
 +
The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
+
|[[UV max]]||02:53||[[vdgg]]||2011-01-04||{{dsdaftp|collections/cleilmp2.zip|cl03-253.lmp}}||
 
|-
 
|-
 
|[[NM100S]]|| || || || ||
 
|[[NM100S]]|| || || || ||
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!Style||Time||Player||Date||File||Notes
 
!Style||Time||Player||Date||File||Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||
+
| || || || || ||  
 
|}
 
|}
 +
 +
''This information was last verified in its entirety on January 21, 2018.
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains six spawn points:
 +
# facing west. ('''thing 44''')
 +
# facing west. ('''thing 45''')
 +
# facing west. ('''thing 46''')
 +
# facing west. ('''thing 47''')
 +
# facing west. ('''thing 48''')
 +
# facing east. ('''thing 79''')
  
 
== Statistics ==
 
== Statistics ==
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[[Category:Rand Phares levels]]
 
[[Category:Rand Phares levels]]
 
[[Category:Steven Phares levels]]
 
[[Category:Steven Phares levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 07:34, 6 June 2019

Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: No Quarter is the third map of Cleimos 2. It was designed by Rand and Steven Phares.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of No Quarter
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grabbing the red key triggers a wall to open at the left end of the lava pool. Go through it before it closes and climb the steps up to a lift to reach the cage that had two barons of Hell. Up here is a medikit and a plasma gun. (sector 250)
  2. Drop into the lava and go through the wall in the southwest corner to find a megasphere. (sector 275)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:53 vdgg 2011-01-04 cl03-253.lmp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 44)
  2. facing west. (thing 45)
  3. facing west. (thing 46)
  4. facing west. (thing 47)
  5. facing west. (thing 48)
  6. facing east. (thing 79)

Statistics[edit]

Map data[edit]

Things 170
Vertices 1406*
Linedefs 1657
Sidedefs 1096
Sectors 287
* The vertex count without the effect of node building is 1297.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]