Difference between revisions of "MAP03: No Quarter (Cleimos 2)"
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{{Cleimos 2 01-11}} | {{Cleimos 2 01-11}} | ||
{{map|slot=MAP03}} | {{map|slot=MAP03}} | ||
− | '''MAP03: No Quarter''' is the third map of [[Cleimos 2]]. It was designed by [[ ]] and | + | '''MAP03: No Quarter''' is the third map of [[Cleimos 2]]. It was designed by [[Rand Phares|Rand]] and [[Steven Phares]]. |
{{Level stub}} | {{Level stub}} | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # ('''sector 250''') | + | # Grabbing the red [[key]] triggers a wall to open at the left end of the [[damaging floor|lava pool]]. Go through it before it closes and climb the steps up to a lift to reach the cage that had two [[baron of Hell|barons of Hell]]. Up here is a [[medikit]] and a [[plasma gun]]. ('''sector 250''') |
− | # ('''sector 275''') | + | # Drop into the lava and go through the wall in the southwest corner to find a [[megasphere]]. ('''sector 275''') |
===Bugs=== | ===Bugs=== | ||
Line 27: | Line 27: | ||
== Speedrunning == | == Speedrunning == | ||
− | |||
− | ===Current records=== | + | === Routes and tricks === |
− | The records for the map at the [ | + | |
+ | === Current records === | ||
+ | The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are: | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | !Run||Time||Player||Date||File||Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
Line 39: | Line 40: | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| || || || || | + | |[[UV max]]||02:53||[[vdgg]]||2011-01-04||{{dsdaftp|collections/cleilmp2.zip|cl03-253.lmp}}|| |
|- | |- | ||
|[[NM100S]]|| || || || || | |[[NM100S]]|| || || || || | ||
Line 56: | Line 57: | ||
!Style||Time||Player||Date||File||Notes | !Style||Time||Player||Date||File||Notes | ||
|- | |- | ||
− | | || || || || | + | | || || || || || |
|} | |} | ||
+ | |||
+ | ''This information was last verified in its entirety on January 21, 2018. | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains six spawn points: | ||
+ | # facing west. ('''thing 44''') | ||
+ | # facing west. ('''thing 45''') | ||
+ | # facing west. ('''thing 46''') | ||
+ | # facing west. ('''thing 47''') | ||
+ | # facing west. ('''thing 48''') | ||
+ | # facing east. ('''thing 79''') | ||
== Statistics == | == Statistics == | ||
Line 250: | Line 262: | ||
== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=cleim20|title=Cleimos 2 demos}} |
− | [[Category: | + | [[Category:Rand Phares levels]] |
+ | [[Category:Steven Phares levels]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 08:30, 23 November 2020
Cleimos 2 maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: No Quarter is the third map of Cleimos 2. It was designed by Rand and Steven Phares.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Grabbing the red key triggers a wall to open at the left end of the lava pool. Go through it before it closes and climb the steps up to a lift to reach the cage that had two barons of Hell. Up here is a medikit and a plasma gun. (sector 250)
- Drop into the lava and go through the wall in the southwest corner to find a megasphere. (sector 275)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 02:53 | vdgg | 2011-01-04 | cl03-253.lmp | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
This information was last verified in its entirety on January 21, 2018.
Deathmatch
Player spawns
This level contains six spawn points:
- facing west. (thing 44)
- facing west. (thing 45)
- facing west. (thing 46)
- facing west. (thing 47)
- facing west. (thing 48)
- facing east. (thing 79)
Statistics
Map data
Things | 170 |
Vertices | 1406* |
Linedefs | 1657 |
Sidedefs | 1096 |
Sectors | 287 |
Things
This level contains the following numbers of things per skill level:
|
|