Difference between revisions of "MAP03: No Quarter (Cleimos 2)"

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{{Cleimos 2 01-11}}
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{{map|slot=MAP03}}
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'''MAP03: No Quarter''' is the third map of [[Cleimos 2]]. It was designed by [[Rand Phares|Rand]] and [[Steven Phares]].
##########  ACHTUNG  ##########
 
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###############################
 
 
 
Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{*series* **-**}}
 
{{map|slot=MAP03|nocat=false}}
 
'''MAP03: No Quarter''' is the third map of [[Cleimos 2]]. It was designed by [[ ]] and uses the [[music]] track " ".
 
 
{{Level stub}}
 
{{Level stub}}
  
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===Secrets===
 
===Secrets===
# ('''sector 250''')
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# Grabbing the red [[key]] triggers a wall to open at the left end of the [[damaging floor|lava pool]]. Go through it before it closes and climb the steps up to a lift to reach the cage that had two [[baron of Hell|barons of Hell]]. Up here is a [[medikit]] and a [[plasma gun]]. ('''sector 250''')
# ('''sector 275''')
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# Drop into the lava and go through the wall in the southwest corner to find a [[megasphere]]. ('''sector 275''')
  
 
===Bugs===
 
===Bugs===
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== Speedrunning ==
 
== Speedrunning ==
===Routes and tricks===
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=== Routes and tricks ===
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||2:53.51||[[vdgg]]||2011-01-04||{{dsda2ftp|cleim20/43390/cleilmp2.zip|cleilmp2.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The data was last verified in its entirety on December 8, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
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This level contains six spawn points:
 +
# facing west. ('''thing 44''')
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# facing west. ('''thing 45''')
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# facing west. ('''thing 46''')
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# facing west. ('''thing 47''')
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# facing west. ('''thing 48''')
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# facing east. ('''thing 79''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda2|wad=cleim20|title=Cleimos 2 demos}}
  
[[Category:**** levels]]
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[[Category:Rand Phares levels]]
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[[Category:Steven Phares levels]]
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[[Category:Levels with extra equipment in co-op]]

Latest revision as of 10:20, 8 December 2021

Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: No Quarter is the third map of Cleimos 2. It was designed by Rand and Steven Phares.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of No Quarter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grabbing the red key triggers a wall to open at the left end of the lava pool. Go through it before it closes and climb the steps up to a lift to reach the cage that had two barons of Hell. Up here is a medikit and a plasma gun. (sector 250)
  2. Drop into the lava and go through the wall in the southwest corner to find a megasphere. (sector 275)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:53.51 vdgg 2011-01-04 cleilmp2.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 44)
  2. facing west. (thing 45)
  3. facing west. (thing 46)
  4. facing west. (thing 47)
  5. facing west. (thing 48)
  6. facing east. (thing 79)

Statistics[edit]

Map data[edit]

Things 170
Vertices 1406*
Linedefs 1657
Sidedefs 1096
Sectors 287
* The vertex count without the effect of node building is 1297.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]