Difference between revisions of "MAP03: Radiation (Eye of the Beholder II)"

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'''MAP03: Radiation''' is the third map of [[Eye of the Beholder II]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP03: Radiation''' is the third map of [[Eye of the Beholder II]]. It was designed by [[Jon Landis]] and uses the [[Adding custom music|music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==
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[[Category:Jon Landis levels]]

Revision as of 06:06, 19 March 2019

Eye of the Beholder II maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Radiation is the third map of Eye of the Beholder II. It was designed by Jon Landis and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of Radiation]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 79)
  2. (sector 178)
  3. (sector 180)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south-west. (thing 11)
  2. facing east. (thing 55)
  3. facing south. (thing 73)
  4. facing north. (thing 75)

Statistics

Map data

Things 108
Vertices 752*
Linedefs 840
Sidedefs 1331
Sectors 183
* The vertex count without the effect of node building is 676.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links