This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Testing Chambers is the third map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track " ".
Walkthrough
Essentials
Other points of interest
After the opening segment you get to a circular or pentagon area trough a ventilation, check the other vents as you can walk trough them. If you know something about WWII Nazy testing you will understand the meaning of this room... and well the meaning of the map name if that not obvious yet.
Secrets
- Open the door at the start and press on the wall with the light on it to lower it. Grab the super shotgun and shells inside the room. (sector 188)
- Enter the door above the "3" and go all the way west to the yellow door. Open it and keep going west until you reach the blue door. Open it and look to your left. Press use on the terminal to lower it and find a medikit and some ammo. (sector 355)
- From Secret #2, head to the lower level and go through the west hallway to the lift. Ride it down, then look towards the damaged wall to the south. Open it to get a green armor and some armor bonuses. (sector 357)
- In the dark room with the red motion sensors, enter the side room and use the computer terminal to get a berserk pack. (sector 1264)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 6533.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5 |
6 |
8
|
Shotgun guy |
19 |
35 |
49
|
Heavy weapon dude |
6 |
13 |
20
|
Imp |
48 |
88 |
119
|
Lost soul |
1 |
2 |
3
|
Demon |
10 |
21 |
29
|
Spectre |
3 |
7 |
11
|
Revenant |
6 |
10 |
15
|
Pain elemental |
2 |
4 |
4
|
Hell knight |
4 |
10 |
15
|
Baron of Hell |
4 |
7 |
8
|
Arachnotron |
1 |
2 |
2
|
Mancubus |
5 |
9 |
9
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
3
|
Chaingun |
3
|
Rocket launcher |
2
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
21 |
24 |
25
|
Box of bullets |
8 |
8 |
9
|
4 shotgun shells |
35 |
38 |
42
|
Box of shotgun shells |
10 |
10 |
11
|
Rocket |
17
|
Box of rockets |
7
|
Energy cell |
3
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14 |
14 |
15
|
Medikit |
11 |
11 |
14
|
Armor |
4
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16
|
Health bonus |
18
|
Supercharge |
1
|
Backpack |
4
|
Berserk |
2
|
Light amplification visor |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Exploding barrel |
16
|
Teleport landing |
12
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links