MAP03: The Oasis Facility (Jenesis)


Jenesis maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Oasis Facility is the third map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "Under the Waves" by Pendulum, sequenced to MIDI by Paddock himself. The par time is 2:20.


Map of The Oasis Facility
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the room on the west end of the map with the switch leading to the outside area at the south end of the map, you can jump to the block in the northeast corner and open the vent for some armor bonuses and a shortcut to Secret #3. (sector 31)
  2. The teleporter in the rocket launcher room takes you to the water spigot south of the red key. Walk through the water to get twenty health bonuses. (sector 70)
  3. In the cargo room behind the starting point, the switch inside reveals an arch-vile (or revenant on Hey, Not Too Rough or lower) and a soul sphere behind the marble wall. Return to the dropoff point where you dropped into the cargo room, then gently fall onto the crate below. From there, walk up the crates to the soul sphere. (sector 169)
  4. On the rocky ledge where the red key is, drop off a bit to the west and head south for a megaarmor. (sector 264)
  5. Just before the exit door, look at the terminal to the south and press on its right side. This will briefly lower a soul sphere in the exit room. (sector 268)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 587
Vertices 2323*
Linedefs 2202
Sidedefs 3537
Sectors 308
* The vertex count without the effect of node building is 1860.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]