Difference between revisions of "MAP03: The Room Taking Shape (BTSX-E1)"

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== External links ==
 
== External links ==
 
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* {{dsda|id=2125|title=Back to Saturn X E1 demos}}
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[[Category:Paul DeBruyne levels]]
 
[[Category:Paul DeBruyne levels]]
 
[[Category:Levels named after songs]]
 
[[Category:Levels named after songs]]

Revision as of 15:57, 26 February 2017

Back to Saturn X E1 maps 01-08

(01 - 08)
09 10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: The Room Taking Shape is the third level of the first episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Drilling the Night" by Stuart Rynn (stewboy).

Walkthrough

Map of The Room Taking Shape
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Sector 63
  2. Sector 188
  3. Sector 362

Bugs

Areas / screenshots

Speedrunning

The records for this map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Last updated on 10 March, 2013.

Deathmatch

Statistics

Map data

Things 297
Vertices 1692*
Linedefs 1836
Sidedefs 2721
Sectors 400
* The vertex count without the effect of node building is 1410.

Things

This level contains the following numbers of things per skill level:

Technical Information

Inspiration and Development

Trivia

External links