Difference between revisions of "MAP03: Up and Around (Scythe)"

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===Current records===
 
===Current records===
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The [[Compet-n]] records for the map are:
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{| {{prettytable}}
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! Run !! Time !! Player !! Date !! File !! Notes
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|-
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|[[UV speed]]|| || || || ||
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|-
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|[[NM speed]]|| || || || ||
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|-
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|[[UV max]]|| || || || ||
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|-
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|[[NM100S]]|| || || || ||
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|-
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|[[UV -fast]]|| || || || ||
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|-
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|[[UV -respawn]]|| || || || ||
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|-
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|[[UV Tyson]]|| || || || ||
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|-
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|[[UV pacifist]]|| || || || ||
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|}
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''The data was last verified in its entirety on July 4, 2020.''
  
 
== Deathmatch ==
 
== Deathmatch ==

Revision as of 07:59, 4 July 2020

Scythe maps
First Episode
Second Episode

11 12 13 14 15 16 17 18 19 20

Third Episode

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Up and Around is the third map of Scythe. It was designed by Erik Alm, and uses the music track "Hiding the Secrets" from Doom.

Walkthrough

Map of Up and Around
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

After two maps where you were not able to get a shotgun, you can finally get one in this map. When you head out into the courtyard, it will be to your left, but to get it, head to the other side of the courtyard and press the switch on the left to lower it. Pressing the other switch on the right here will open the bars north and west, so take this path around to a bigger room. The hallway in front of you is blocked, so in this room, find the switch and press it to open the door directly behind you. You will be able to obtain the yellow key here. Now head back through the hallway and open the yellow bars to proceed. Go south, since you cannot open the blue bars yet, and press this switch. Head back into the courtyard to find the blue key. Now you can open the blue bars and exit the map.

Other points of interest

Secrets

  1. From the open room next to the yellow key, jump out of the window facing the shotgun to lower down a pillar with a berserk. (sector 124)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 4, 2020.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 76)
  2. facing north. (thing 77)
  3. facing east. (thing 78)
  4. facing west. (thing 79)

Statistics

Map data

Things 80
Vertices 701*
Linedefs 796
Sidedefs 1197
Sectors 137
* The vertex count without the effect of node building is 645.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links