MAP03: Well of Tears (Torment)

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Revision as of 18:19, 4 December 2019 by Doomer96 (talk | contribs) (Secrets)


Torment maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Well of Tears is the third map of Torment. It was designed by Shamus Young and uses the music track " ".

Walkthrough

Map of Well of Tears
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head east from the start, turn left and head towards the water area. Jump into the water to the north - there is a secret area to the east containing a rocket, a backpack, a heavy weapon dude, and a lift back to normal territory. (sector 46)
  2. In the south of the level is an area containing a chaingun and some ammo. Approaching the chaingun causes a nearby lift to lower, allowing access to a switch. Pressing this switch lowers a pillar to the west, revealing a plasma rifle and (on easy and medium skills) an energy cell. (sector 51)
  3. From #2, after it rises, you can jump south-west into the water where there is an armor, a partial invisibility, a medikit, a clip, a rocket, a berserk, and a teleporter back to the start. (sector 54)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains nine spawn points:

  1. facing south. (thing 6)
  2. facing north. (thing 7)
  3. facing north. (thing 8)
  4. facing north. (thing 9)
  5. facing north. (thing 11)
  6. facing north. (thing 12)
  7. facing north. (thing 13)
  8. facing east. (thing 14)
  9. facing north. (thing 123)

Statistics

Map data

Things 155
Vertices 489*
Linedefs 532
Sidedefs 778
Sectors 55
* The vertex count without the effect of node building is 410.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links