MAP03 (Dead In 60 Seconds)

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Dead In 60 Seconds maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third map of Dead In 60 Seconds. It was designed by Samuel Villarreal (Kaiser).

Walkthrough[edit]

Map of MAP03
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northeast hall, open the east wall for a megaarmor. (sector 55)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:32.97 Bdubzzz 2021-09-07 k1103-132.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 15, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 99)
  2. facing south. (thing 100)
  3. facing west. (thing 101)
  4. facing east. (thing 102)

Statistics[edit]

Map data[edit]

Things 105
Vertices 606*
Linedefs 655
Sidedefs 921
Sectors 56
* The vertex count without the effect of node building is 553.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]