Difference between revisions of "MAP04: Blakmetal (Gothic 99)"

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{{map|slot=MAP04}}
 
{{map|slot=MAP04}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP04: Blakmetal''' is the fourth map of [[Gothic 99]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP04: Blakmetal''' is the fourth map of [[Gothic 99]], a [[Multiplayer#Deathmatch|deathmatch]] [[Megawad#Episode replacement|episode WAD]]. It was designed by [[Qingshuo Wang (piXel reX)]] and uses the [[Adding custom music|music]] track "Sinking" by [[Marc Pullen (Fanatic)]].
  
 
== Analysis ==
 
== Analysis ==
[[File: |thumb|300x300px|Map of Blakmetal]]
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{{maptabs|Gothic 99 MAP04 spawns.png|Gothic 99 MAP04 map.png|Map of Blakmetal|300x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 
{| {{prettytable|style=text-align: center;}}
 
{| {{prettytable|style=text-align: center;}}
!colspan="4"|Multiplayer
+
!colspan="4"|Deathmatch
 
|-
 
|-
 
![[Weapon|Weapons]]!!1-2!!3!!4-5
 
![[Weapon|Weapons]]!!1-2!!3!!4-5
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|-
 
|-
 
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|4
 
|}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Chainsaw||colspan="3"|1
 
|-
 
|style="text-align: left;"|Shotgun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|3
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|3
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
|style="text-align: left;"|BFG9000||colspan="3"|2
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Clip||colspan="3"|6
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|8
 
|-
 
|style="text-align: left;"|Rocket||colspan="3"|14
 
|-
 
|style="text-align: left;"|Energy cell||colspan="3"|2
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||15||15||0
 
|-
 
|style="text-align: left;"|Armor||4||0||0
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|4
 
|}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Chainsaw||colspan="3"|1
 
|-
 
|style="text-align: left;"|Shotgun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|3
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|3
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
|style="text-align: left;"|BFG9000||colspan="3"|2
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Clip||colspan="3"|6
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|8
 
|-
 
|style="text-align: left;"|Rocket||colspan="3"|14
 
|-
 
|style="text-align: left;"|Energy cell||colspan="3"|2
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||15||15||0
 
|-
 
|style="text-align: left;"|Armor||4||0||0
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|1
 
 
|-
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
!Miscellaneous!!1-2!!3!!4-5
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|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|9
 
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|9
 
|-
 
|-
|style="text-align: left;"|Teleport landing||colspan="3"|4
+
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|4
 
|}
 
|}
 +
{{col-end}}
  
 
== See also ==
 
== See also ==
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*
 
*
  
[[Category:**** levels]]
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[[Category:Qingshuo Wang levels]]

Latest revision as of 18:41, 30 June 2020

Gothic 99 maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Blakmetal is the fourth map of Gothic 99, a deathmatch episode WAD. It was designed by Qingshuo Wang (piXel reX) and uses the music track "Sinking" by Marc Pullen (Fanatic).

Analysis[edit]

Spawn pointsUnmarked
Map of Blakmetal

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 1)
  2. facing south. (thing 3)
  3. facing north-east. (thing 5)
  4. facing south-west. (thing 6)
  5. facing south-east. (thing 7)
  6. facing west. (thing 9)
  7. facing north-west. (thing 15)
  8. facing east. (thing 17)
  9. facing north-west. (thing 23)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 78
Vertices 3103*
Linedefs 2777
Sidedefs 4868
Sectors 588
* The vertex count without the effect of node building is 2254.

Things[edit]

This level contains the following numbers of things per skill level:

See also[edit]

External links[edit]