MAP04: Blood Factory (TNT: Revilution)

From DoomWiki.org

Revision as of 11:27, 20 December 2024 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

TNT: Revilution maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Blood Factory is the fourth map of TNT: Revilution. It was designed by Steve Duff and uses the music track "Sea Bats," by Varis Alpha. The par time is 4:00.

Walkthrough[edit]

Map of Blood Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the TNT wall behind your starting point to find a shotgun. (sector 14)
  2. At the southern end of the blood river, you can find a trail of rockets leading up the rocks to a rocket launcher. Halfway through the path, look to the right to spot a section of damaged wall. Press it to find a switch. After using it, fall into the blood and head right, towards the red wall. There will be a new passage heading south. Take it to a door, and past the door, keep going south, then west. Where there are three boxes of ammo, climb up the rocks, then jump to the soul sphere (sector 354). This triggers an ambush by pain elementals and chaingunners.
  3. When you grab the red key, a room opens up to the west with revenants and a teleporter inside. A brighter section of wall is near the teleporter. Open it for another teleporter, which takes you to a platform near the start with a soul sphere. (sector 73)
  4. By pressing the switch to lower the soul sphere in Secret #3, you also reveal a passage leading north into the blood-filled ravine at the north end of the map. Go left and take the rocks up to the plasma gun pillar and use the switch to lower it. (sector 86)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:23.46 megasphere308 2024-12-11 tntr04p323.zip Cross-listed from Pacifist
NM speed
UV max 6:16.46 Phoenyx 2023-05-03 tr04m616.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 3:23.46 megasphere308 2024-12-11 tntr04p323.zip

The data was last verified in its entirety on December 20, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 516)
  2. facing east. (thing 517)
  3. facing west. (thing 518)
  4. facing north. (thing 519)
  5. facing west. (thing 520)
  6. facing west. (thing 526)

Statistics[edit]

Map data[edit]

Things 527
Vertices 3876*
Linedefs 3808
Sidedefs 6039
Sectors 605
* The vertex count without the effect of node building is 3259.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]