Difference between revisions of "MAP04: Bocuma (Crumpets)"

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{{Crumpets}}
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{{map|slot=MAP04}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP04|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP04: Bocuma''' is the fourth map of [[Crumpets]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP04: Bocuma''' is the fourth map of [[Crumpets]]. It was designed by [[Zachary Stephens (Ribbiks)]] and uses the [[Adding custom music|music]] track "Character Making," originally composed by {{wp|Hitoshi Sakimoto}} for ''{{wp|Final Fantasy Tactics}}''.
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Bocuma]]
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[[File: Crumpets.wad MAP04.png|thumb|300x300px|Map of Bocuma]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 96''')
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# Head towards the switch northwest of the starting point (the one that lowers an [[energy cell pack]] and a [[megaarmor]] to the far west), then jump to the tallest pillar to the west. From there, jump to the rock ledges to the west and climb them up. Go to the north end of the ledge and shoot the switch behind the [[imp]]s to lower a [[BFG9000]] nearby. ('''sector 96''')
# ('''sector 119''')
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# After you get the red [[key]], return to the starting area and use the switch there to open the back wall behind the [[super shotgun]]. You will find [[box of rockets|boxes of rockets]] and a [[soul sphere]]. ('''sector 119''')
  
 
===Bugs===
 
===Bugs===
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== External links ==
 
== External links ==
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* {{dsda2|wad=crumpets|title=Crumpets demos}}
  
[[Category:**** levels]]
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[[Category:Zachary Stephens levels]]
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[[Category:Levels with extra equipment in co-op]]

Revision as of 09:05, 13 January 2021

Crumpets maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Bocuma is the fourth map of Crumpets. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Character Making," originally composed by Hitoshi Sakimoto for Final Fantasy Tactics.

Walkthrough

Map of Bocuma
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head towards the switch northwest of the starting point (the one that lowers an energy cell pack and a megaarmor to the far west), then jump to the tallest pillar to the west. From there, jump to the rock ledges to the west and climb them up. Go to the north end of the ledge and shoot the switch behind the imps to lower a BFG9000 nearby. (sector 96)
  2. After you get the red key, return to the starting area and use the switch there to open the back wall behind the super shotgun. You will find boxes of rockets and a soul sphere. (sector 119)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 245
Vertices 1579*
Linedefs 1357
Sidedefs 2355
Sectors 217
* The vertex count without the effect of node building is 1153.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links