Difference between revisions of "MAP04: Brickyard (Hellcore)"

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===Secrets===
 
===Secrets===
# ('''sector 71''')
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# In the room with all the [[monster]]s, open the door to the south and after the first bend in the hallway, press on the northern wall where the [[box of shotgun shells]] is to find [[rocket]]s, a [[rocket launcher]], and a [[stimpack]]. ('''sector 71''')
# ('''sector 73''')
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# You will see a [[soul sphere]] on a pillar when you look through the window in the previous secret. Just press on the window to lower it; the soul sphere will lower too. ('''sector 73''')
  
 
===Bugs===
 
===Bugs===

Latest revision as of 16:48, 6 August 2019

Hellcore maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Brickyard is the fourth map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Brickyard
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with all the monsters, open the door to the south and after the first bend in the hallway, press on the northern wall where the box of shotgun shells is to find rockets, a rocket launcher, and a stimpack. (sector 71)
  2. You will see a soul sphere on a pillar when you look through the window in the previous secret. Just press on the window to lower it; the soul sphere will lower too. (sector 73)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains three spawn points:

  1. facing west. (thing 63)
  2. facing north. (thing 264)
  3. facing west. (thing 265)

Statistics[edit]

Map data[edit]

Things 350
Vertices 11826*
Linedefs 10494
Sidedefs 17663
Sectors 1348
* The vertex count without the effect of node building is 8647.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]