MAP04: CPU Hell (Paint It Doom)

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Revision as of 09:02, 23 December 2024 by Getsu Fune (talk | contribs) (Secrets)


Paint It Doom maps
Ep.1: Liberal Arts pt. 1
Ep.1: Liberal Arts pt. 2

11 12 13 14 15 16 17 18 19

Ep.2: Radicalized Arts

21 22 23

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: CPU Hell is the fourth map of Paint It Doom. It was designed by CBM and uses the music track "".

Walkthrough

Map of CPU Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the monster closets at the north end of the first room and go through the middle wall to get a computer area map. (sector 8278)
  2. In the second room, head southeast, through a dark area to the back of the "CPU-HELL" clock. Keep going east to get a blur artifact. (sector 9618)
  3. In the south room, go behind the pulsating red structure at the north end for a berserk pack. (sector 9620)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 23, 2024.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 80)
  2. facing south. (thing 81)
  3. facing south. (thing 82)
  4. facing south. (thing 83)

Statistics

Map data

Things 97
Vertices 23586*
Linedefs 32818
Sidedefs 64214
Sectors 9621
* The vertex count without the effect of node building is 23586.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links