Difference between revisions of "MAP04: Foothill Park (Boothill)"
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− | '''MAP04: Foothill''' is the fourth map of [[Boothill]]. It was designed by Tim Ash, Jason Kirby and Dave King. | + | '''MAP04: Foothill''' is the fourth and final map of [[Boothill]]. It was designed by Tim Ash, Jason Kirby and Dave King. |
== Analysis == | == Analysis == |
Revision as of 06:23, 9 March 2020
Boothill maps |
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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Foothill is the fourth and final map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.
Contents
Analysis
Map layout
Player spawns
This level contains eight spawn points:
- facing north-east. (thing 27)
- facing north-west. (thing 28)
- facing west. (thing 29)
- facing east. (thing 30)
- facing south-west. (thing 31)
- facing west. (thing 32)
- facing north. (thing 37)
- facing north-west. (thing 46)
Areas / screenshots
Statistics
Map data
Things | 51 |
Vertices | 608* |
Linedefs | 583 |
Sidedefs | 943 |
Sectors | 134 |
Things
This level contains the following numbers of things per skill level in all game modes:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Shotgun | 2 | ||
Super shotgun | 1 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 1 | 1 |
Box of shotgun shells | 0 | 1 | 1 |
Box of rockets | 0 | 1 | 1 |
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 0 | 1 | 1 |
Armor | 0 | 1 | 1 |
Items | 1-2 | 3 | 4-5 |
Health bonus | 2 | 12 | 12 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |