MAP04: Foothill Park (Boothill)

Boothill maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Foothill is the fourth and final map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Foothill Park

Map layoutEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing north-east. (thing 27)
  2. facing north-west. (thing 28)
  3. facing west. (thing 29)
  4. facing east. (thing 30)
  5. facing south-west. (thing 31)
  6. facing west. (thing 32)
  7. facing north. (thing 37)
  8. facing north-west. (thing 46)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 51
Vertices 608*
Linedefs 583
Sidedefs 943
Sectors 134
* The vertex count without the effect of node building is 466.

ThingsEdit

This level contains the following numbers of things per skill level in all game modes:

Weapons 1-2 3 4-5
Shotgun 2
Super shotgun 1
Chaingun 2
Rocket launcher 2
Ammunition 1-2 3 4-5
Box of bullets 0 1 1
Box of shotgun shells 0 1 1
Box of rockets 0 1 1
Health & Armor 1-2 3 4-5
Medikit 0 1 1
Armor 0 1 1
Items 1-2 3 4-5
Health bonus 2 12 12
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit