This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Going Down? is the fourth map of ASDOOMII. It was designed by Andy Sheppard.
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 24)
- (sector 70)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 4)
- facing south-west. (thing 165)
- facing north. (thing 166)
- facing north. (thing 167)
Statistics
Map data
* The vertex count without the effect of node building is 746.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
9
|
Shotgun guy |
9
|
Heavy weapon dude |
12 |
13 |
13
|
Imp |
12 |
18 |
19
|
Demon |
5 |
10 |
10
|
Spectre |
4 |
5 |
5
|
Revenant |
2
|
Cacodemon |
6 |
12 |
15
|
Pain elemental |
2
|
Hell knight |
0 |
2 |
2
|
Baron of Hell |
2 |
2 |
3
|
Arachnotron |
1 |
3 |
4
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
4
|
4 shotgun shells |
8
|
Box of shotgun shells |
5
|
Rocket |
8
|
Energy cell |
5
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4
|
Medikit |
5
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
3
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
3
|
Berserk |
1
|
Invulnerability |
1
|
Light amplification visor |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links