Difference between revisions of "MAP04: Holding Area (Doom 64)"
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MAP04: Holding Area is the fourth map of doom 64 this level is small and has the secret exit to MAP29: Outpost Omega the secret is in the last room you visit before the normal exit the secret consists of you pressing a certain number of switches in order: 3,1,2,4 once this is done a bridge is formed and you have to run across it to get to the secret exit room. The level introduces Hell Knights most of the level is a maze filled with zombies, imps, spectres and demons the music is a sad variaty of notes along with some eerie sounds. | MAP04: Holding Area is the fourth map of doom 64 this level is small and has the secret exit to MAP29: Outpost Omega the secret is in the last room you visit before the normal exit the secret consists of you pressing a certain number of switches in order: 3,1,2,4 once this is done a bridge is formed and you have to run across it to get to the secret exit room. The level introduces Hell Knights most of the level is a maze filled with zombies, imps, spectres and demons the music is a sad variaty of notes along with some eerie sounds. |
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MAP04: Holding Area is the fourth map of doom 64 this level is small and has the secret exit to MAP29: Outpost Omega the secret is in the last room you visit before the normal exit the secret consists of you pressing a certain number of switches in order: 3,1,2,4 once this is done a bridge is formed and you have to run across it to get to the secret exit room. The level introduces Hell Knights most of the level is a maze filled with zombies, imps, spectres and demons the music is a sad variaty of notes along with some eerie sounds.