Difference between revisions of "MAP04: KillMan (8 Bits Deathmatch)"

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{{8 Bits Deathmatch}}
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{{map|slot=MAP04}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP04|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP04: KillMan''' is the fourth map of [[8 Bits Deathmatch]], a [[multiplayer]] [[Megawad#Episode replacement|episode WAD]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
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'''MAP04: KillMan''' is the fourth map of [[8 Bits Deathmatch]], a [[multiplayer]] [[Megawad#Episode replacement|episode WAD]]. It was designed by G0dCells and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Analysis ==
 
== Analysis ==
[[File: |thumb|300x300px|Map of KillMan]]
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{{maptabs|8 Bits Deathmatch MAP04 spawns.png|8 Bits Deathmatch MAP04 map.png|Map of KillMan|300x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===
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[[Category:**** levels]]
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[[Category:G0dCells levels]]

Revision as of 08:04, 13 March 2022

8 Bits Deathmatch maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: KillMan is the fourth map of 8 Bits Deathmatch, a multiplayer episode WAD. It was designed by G0dCells and uses the music track "".

Analysis

Spawn pointsUnmarked
Map of KillMan

Map layout

Player spawns

This level contains seven spawn points:

  1. facing west. (thing 84)
  2. facing west. (thing 85)
  3. facing east. (thing 86)
  4. facing west. (thing 87)
  5. facing east. (thing 92)
  6. facing west. (thing 100)
  7. facing east. (thing 104)

Areas / screenshots

Statistics

Map data

Things 109
Vertices 1123*
Linedefs 1002
Sidedefs 1762
Sectors 112
* The vertex count without the effect of node building is 910.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 7
Chaingun 2
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Rocket 6
Items 1-2 3 4-5
Health bonus 68
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 4

See also

External links