MAP04: Loading Bay (Final Carnage)
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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Loading Bay is the fourth map of Final Carnage. It was designed by Onox and uses a remix of "Between Levels" from Doom II, composed by Lashmush, as its music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the maintenance area south of the start and lower the east wall to get a shotgun, an ammo clip, armor bonuses, and shotgun shells. (sector 1084)
- In the room north of the starting hall with the cabinets, head to the west side and lower cabinets on the east wall to find a switch. Use it to open the north wall which has ammo, partial invisibility, health bonuses, and a green armor. (sector 104)
- Open the door north of the yellow door and in this big room, head to the west side. Go behind the south terminal and use the button there, which opens a wall at the north end of the room. Here you will find health bonuses, shotgun shells, and rockets. (sector 502)
- In the west hall, enter the office labelled "Cassello" and use the button on the computer to open the back wall. You will find a box of ammo, a box of shotgun shells, and a medikit. (sector 1015)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on July 25, 2024.
Statistics[edit]
Map data[edit]
| Things | 796 |
| Vertices | 4809 |
| Linedefs | 5624 |
| Sidedefs | 9133 |
| Sectors | 1119 |
Things[edit]
This level contains the following numbers of things per skill level:
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