MAP04: Lost Beacon (Whispers of Satan)

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Whispers of Satan maps
Earthbase episode
Brick episode

07 08 09 10 11

Plutonia-esque episode

12 13 14 15

Plutonia/Hexen episode

16 17 18 19

Hell episode

20 21 22 23 24 25 26 27 28 29 30

Secret maps

31 32 33 34 35

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Lost Beacon is the fourth map of Whispers of Satan. It was designed by Kristian Aro, and uses the music track "Phear No More" by Paul Corfiatis.

Walkthrough[edit]

Map of Lost Beacon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Open the door at the start and kill the zombies. Ignore the door on the left and continue right to two more doors. Take the right one to go outside. Kill the enemies here and climb the steps to the switch. Flip it, and watch out for enemies as you head back. Take the door you ignored before which should be open. In the next hall, a sewer-like area is branched off to the left, but the door there cannot be opened yet. The red door is to your right. Go straight down this hallway to the next room, which has a nukage river on the inner perimeter of it. Head into the middle of the room to find a switch to flip, but watch out for chaingunners who appear from behind when you flip it. Now head back to the previous hallway and into the sewer-like area as the door is now open. The yellow keycard is on a pillar; to get it, head around the wall behind it and find a switch. This lowers the key but when you pick it up, you reveal several monster closets. Head all the way back to the first hallway and to the right again, this time taking the yellow door on the left. Follow this path to a switch, press it and head back to find the red keycard. Watch out for teleporting monsters who appear, then head back to the red door you saw before. Kill the monsters in the room behind it, and head for the exit.

Other points of interest[edit]

In the room to the far west with the nukage river surrounding most of it, you can retrieve a super shotgun just behind the wall where the switch is.

Secrets[edit]

  1. Open the door at the start and head down the hallway, going to the hallway that branches off to the right. Near the two doors here, there are two gray panels with tiny UAC logos on them. Shoot the one on the right (south wall) to reveal a switch. Flip it to reveal a berserk pack and a computer area map to the east. (sector 105)
  2. After opening the yellow door, head around the first bend but look back. Right next to the metal wall, open the one that is just right of it to reveal a megaarmor and a box of rockets. (sector 323)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:21.83 vdgg 2012-08-07 ws04-121.zip
NM speed
UV max 2:17.63 Nevanos 2014-06-08 ws04-217.zip
NM 100S 4:33.29 DidierTranber 2012-01-05 ws04s433.zip
UV -fast 3:31.43 vdgg 2011-08-08 ws04f331.zip
UV -respawn
UV Tyson 5:20.03 vdgg 2011-08-07 ws04t520.zip
UV pacifist
NoMo 0:43.91 Kyle McAwesome 2022-07-02 ws04o043.zip

The data was last verified in its entirety on August 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 72)
  2. facing north. (thing 73)
  3. facing north. (thing 74)
  4. facing north. (thing 220)
  5. facing north-east. (thing 229)
  6. facing south. (thing 233)
  7. facing south. (thing 234)

Statistics[edit]

Map data[edit]

Things 250
Vertices 6045*
Linedefs 5088
Sidedefs 8404
Sectors 427
* The vertex count without the effect of node building is 4490.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]