MAP04: Meat Mincer (DBP37: AUGER;ZENITH)

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Revision as of 18:35, 28 September 2021 by Rasa (talk | contribs) (Added secret walkthroughs.)


DBP37: AUGER;ZENITH maps 01-11

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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Meat Mincer is the fourth map of DBP37: AUGER;ZENITH. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Gene Gadget Zone: Act 1" from Sonic 3D Blast. The par time defined in MAPINFO is 1:40.

Walkthrough

Map of Meat Mincer
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

Official

  1. After you take the first stairwell from the start, you'll be in a room next to a large train. On the western wall, interact with the strobing skull graffiti to open a passage into a secret room with a doomguy corpse and an invulnerability. (sector 25)
  2. After emerging into the street and having to detour around the roadblock, you'll travel through tunnels to a room with several computer blocks and large shutters. The panel marked with the yellow button light (in the southwest corner) can be interacted with to open the shutters and reveal enemies, as well as a secret invulnerability. (sector 610)

Non-Official

  1. You'll eventually reach a pair of escalators, going up. At the top, interact with the panel between them to lower the wall and allow you to drop into the gap between the escalators. This gap contains a berserk pack. While not marked as a secret, this area could be considered hidden and nontrivial to find.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 619
Vertices 4099*
Linedefs 3817
Sidedefs 6780
Sectors 800
* The vertex count without the effect of node building is 3119.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links