Difference between revisions of "MAP04: Mierda Veinte Ehksty Siete (32in24 III)"

From DoomWiki.org

[checked revision][checked revision]
m (Analysis: Automated edit - Map links, caption & dimensions)
m (Analysis: restore maps)
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
{{map|slot=MAP04}}
 
{{map|slot=MAP04}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP04: Mierda Viente Ehksty Siete''' is the fourth map of [[32in24 III]], a 1v1 [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Nuxius]] and uses the [[Adding custom music|music]] track "[[Doom II music|Getting Too Tense]]," originally composed by [[Robert Prince]] for [[Doom II]].
+
'''MAP04: Mierda Veinte Ehksty Siete''' is the fourth map of [[32in24 III]], a 1v1 [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Nuxius]] and uses the [[Adding custom music|music]] track "[[Doom II music|Getting Too Tense]]," originally composed by [[Robert Prince]] for [[Doom II]].
  
 
== Analysis ==
 
== Analysis ==
{{maptabs|32in24 III MAP04 spawns.png|32in24 III MAP04 map.png|Map of Mierda Viente Ehksty Siete|300x300px|Spawn points}}
+
{{maptabs|32in24 III MAP04 spawns.png|32in24 III MAP04 map.png|Map of Mierda Veinte Ehksty Siete|300x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===

Latest revision as of 05:49, 16 December 2019

32in24 III maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Mierda Veinte Ehksty Siete is the fourth map of 32in24 III, a 1v1 deathmatch megawad. It was designed by Nuxius and uses the music track "Getting Too Tense," originally composed by Robert Prince for Doom II.

Analysis[edit]

Spawn pointsUnmarked
Map of Mierda Veinte Ehksty Siete

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 19)
  2. facing west. (thing 20)
  3. facing south-west. (thing 27)
  4. facing north-east. (thing 28)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 31
Vertices 493*
Linedefs 531
Sidedefs 747
Sectors 85
* The vertex count without the effect of node building is 439.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 1
Chaingun 1
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 4
Rocket 4
Energy cell pack 2
Health & Armor 1-2 3 4-5
Armor 1
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Teleport landing 4

See also[edit]

External links[edit]