MAP04: Mining Colony (Fragport)

Fragport maps 01-11

(01 - 11)
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21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Mining Colony is the fourth map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).

Contents

WalkthroughEdit

Map of Mining Colony
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. North of the green key building, step on the small square. Go to the middle of the map and the rightmost of three secret alcoves is open with a blur artifact inside. (sector 191)
  2. Southwest of the building with the red switch is a small square. Step on it and go to the middle of the map. The middle of three secret alcoves is open with a berserk pack inside. (sector 194)
  3. Northeast of the red key is a small square. Step on it and go to the middle of the map. The leftmost of three secret alcoves is open with a blur artifact inside. (sector 196)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.

StatisticsEdit

Map dataEdit

Things 196
Vertices 938*
Linedefs 860
Sidedefs 1538
Sectors 202
* The vertex count without the effect of node building is 724.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit