MAP04: Mining Colony (Fragport)
Fragport maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Mining Colony is the fourth map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- North of the green key building, step on the small square. Go to the middle of the map and the rightmost of three secret alcoves is open with a blur artifact inside. (sector 191)
- Southwest of the building with the red switch is a small square. Step on it and go to the middle of the map. The middle of three secret alcoves is open with a berserk pack inside. (sector 194)
- Northeast of the red key is a small square. Step on it and go to the middle of the map. The leftmost of three secret alcoves is open with a blur artifact inside. (sector 196)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
StatisticsEdit
Map dataEdit
Things | 196 |
Vertices | 938* |
Linedefs | 860 |
Sidedefs | 1538 |
Sectors | 202 |
ThingsEdit
This level contains the following numbers of things per skill level:
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