MAP04: Monster Condo (The Long Trek Back Home)
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| The Long Trek Back Home maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Monster Condo is the fourth map of The Long Trek Back Home. It was designed by hervoheebo, based on MAP27: Monster Condo from Doom II by Sandy Petersen, and uses the original music track "Waiting for Romero to Play" by Robert Prince.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central room, head to the blue door to the south. Go to the health bonus and use the skull with red eyes. This reveals a soul sphere in the room. (sector 381)
- Open the red door and take the teleporter, then turn northeast and take the next teleporter. Head south to get armor bonuses and a teleporter to a backpack. (sector 21)
- In the east room with bodies, head to the east ledge and head northwest. Backtrack and a wall will lower, revealing pain elementals and a berserk pack. (sector 376)
- Pick up the blue key and return south. At the last opening on the left, enter the alcove to get a light amplification visor. (sector 194)
- At the southwest end, head to the room at the west side to see several walls. The plus-shaped wall in the middle is a wall you can go through, and you can get a soul sphere inside. (sector 329)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 4, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 455)
- facing north. (thing 456)
- facing north. (thing 457)
- facing south. (thing 458)
- facing east. (thing 460)
- facing north-east. (thing 461)
- facing south. (thing 464)
- facing north-west. (thing 465)
Statistics[edit]
Map data[edit]
| Things | 530 |
| Vertices | 1606* |
| Linedefs | 1803 |
| Sidedefs | 2808 |
| Sectors | 392 |
Things[edit]
This level contains the following numbers of things per skill level:
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