MAP04: Out of Focus (32in24-8)

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32in24-8 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Out of Focus is the fourth map of 32in24-8, a deathmatch megawad. It was designed by Conor Maddin (ClonedPickle) and uses the music track "Between Levels," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP04: The Focus, originally designed by American McGee.

Analysis[edit]

Spawn pointsUnmarked
Map of Out of Focus

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south. (thing 14)
  2. facing north. (thing 24)
  3. facing south. (thing 25)
  4. facing east. (thing 26)
  5. facing north-east. (thing 27)
  6. facing south. (thing 28)
  7. facing west. (thing 35)
  8. facing east. (thing 54)
  9. facing east. (thing 86)
  10. facing west. (thing 108)
  11. facing east. (thing 122)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 129
Vertices 548*
Linedefs 626
Sidedefs 838
Sectors 130
* The vertex count without the effect of node building is 493.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 6
Super shotgun 1
Chaingun 4
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 2
Box of bullets 4
4 shotgun shells 3
Box of shotgun shells 5
Rocket 5
Box of rockets 1
Energy cell 7
Health & Armor 1-2 3 4-5
Stimpack 14
Medikit 4
Armor 1
Items 1-2 3 4-5
Armor bonus 23
Health bonus 11
Miscellaneous 1-2 3 4-5
Deathmatch start 11
Exploding barrel 9
Teleport landing 6

See also[edit]

External links[edit]