Difference between revisions of "MAP04: Réacteur Chimique (3 heures d'agonie 3)"

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{{3 heures d'agonie 3 01-11}}
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{{map|slot=MAP04}}
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{{Level stub}}
##########  ACHTUNG  ##########
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'''MAP04: Réacteur Chimique''' is the fourth map of [[3 heures d'agonie 3]]. It was designed by Nils Vandamme (NilsTheRed) and uses the [[Adding custom music|music]] track "Warfare," originally composed by {{wp|Frank Klepacki}} for ''{{wp|Command & Conquer (1995 video game)|Command & Conquer}}''.
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Please categorize new map articles as follows.
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"Réacteur Chimique" is a French phrase meaning "chemical reactor."  
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped). It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP04|nocat=false}}
 
{{Level stub}}
 
'''MAP04: Réacteur Chimique''' is the fourth map of [[3 heures d'agonie 3]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
 
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Réacteur Chimique]]
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[[File:3 heures d'agonie 3 MAP04 map.png|thumb|300x300px|Map of Réacteur Chimique]]
 
{{Map spots}}
 
{{Map spots}}
  
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains four spawn points:
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# facing east. ('''thing 121''')
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# facing south. ('''thing 122''')
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# facing north. ('''thing 123''')
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# facing south. ('''thing 124''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda|id=2916|title=3 heures d'agonie 3 demos}}
  
[[Category:**** levels]]
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[[Category:Nils Vandamme levels]]
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[[Category:Levels with non-English names]]

Revision as of 09:51, 29 October 2018

3 heures d'agonie 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Réacteur Chimique is the fourth map of 3 heures d'agonie 3. It was designed by Nils Vandamme (NilsTheRed) and uses the music track "Warfare," originally composed by Frank Klepacki for Command & Conquer.

"Réacteur Chimique" is a French phrase meaning "chemical reactor."

Walkthrough

Map of Réacteur Chimique
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 5)
  2. (sector 95)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 121)
  2. facing south. (thing 122)
  3. facing north. (thing 123)
  4. facing south. (thing 124)

Statistics

Map data

Things 135
Vertices 680*
Linedefs 714
Sidedefs 952
Sectors 111
* The vertex count without the effect of node building is 619.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links