Difference between revisions of "MAP04: Reluctant Pain (Hell Revealed II)"

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===Secrets===
 
===Secrets===
# At the start of the level, there is a small recess in the wall northeast of the red key, wthin the [[nukage]] pit.  Open it to find a [[box of rockets]]. ('''sector 134''')
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# At the start of the level, there is a small recess in the wall northeast of the red key, wthin the [[Damaging floor|nukage]] pit.  Open it to find a [[box of rockets]]. ('''sector 134''')
 
# In the area where the blue key is, cross the edge of the platform in front of it far enough so that the alcove to the west opens, but you don't fall off.  Following this, perform an [[arch-vile jump]] into that alcove.  This may take several tries and quite a bit of luck to pull off.  If successful, you will be able to access two [[box of rockets|rocket boxes]], as well as a [[megasphere]] on the pillar below. ('''sector 116''')
 
# In the area where the blue key is, cross the edge of the platform in front of it far enough so that the alcove to the west opens, but you don't fall off.  Following this, perform an [[arch-vile jump]] into that alcove.  This may take several tries and quite a bit of luck to pull off.  If successful, you will be able to access two [[box of rockets|rocket boxes]], as well as a [[megasphere]] on the pillar below. ('''sector 116''')
  

Revision as of 16:13, 27 December 2011

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Template:Hell Revealed II 01-10

MAP04: Reluctant Pain is the fourth map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "Nyctophobia" by Sam Woodman.

Walkthrough

Map of MAP04
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the start of the level, there is a small recess in the wall northeast of the red key, wthin the nukage pit. Open it to find a box of rockets. (sector 134)
  2. In the area where the blue key is, cross the edge of the platform in front of it far enough so that the alcove to the west opens, but you don't fall off. Following this, perform an arch-vile jump into that alcove. This may take several tries and quite a bit of luck to pull off. If successful, you will be able to access two rocket boxes, as well as a megasphere on the pillar below. (sector 116)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:45 Kimo Xvirus 2009-02-10 h204-045.zip
NM speed
UV max 03:07 Donatas Tamonis 2004-02-16 hr2lmps.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
UV speed nomo 00:38 Brian "Anima Zero" Nesser 2004-10-28 h2nomo.zip

Deathmatch

Statistics

Map data

Things
Vertexes
Linedefs
Sidedefs
Sectors

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman
Shotgun guy
Heavy weapon dude
Imp
Lost soul
Demon
Spectre
Revenant
Cacodemon
Pain elemental
Hell knight
Arch-vile
Powerups 1-2 3 4-5
Armor bonus
Armor
Megaarmor
Megasphere
Supercharge
Medikit
Stimpack
Health bonus
Berserk
Backpack
Weapons 1-2 3 4-5
Shotgun
Super shotgun
Chaingun
Rocket launcher
Ammunition 1-2 3 4-5
Clip
Box of bullets
4 shotgun shells
Box of shotgun shells
Rocket
Box of rockets
Keys 1-2 3 4-5
Blue keycard
Red keycard
Yellow keycard

Technical information

Inspiration and development

Trivia

See also

Sources

External links