MAP04: The Watchtower (Cabal series)

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Revision as of 13:18, 20 November 2020 by Diabolución (talk | contribs) (External links: Update DSDA link.)


Cabal maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: The Watchtower is the third map in the Cabal series. It was designed by Sverre André Kvernmo (Cranium) and Greg Hyne (Acoma).

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Walkthrough

Map of The Watchtower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Go east from the start room, and continue along the path until you reach a room with a staircase. The western wall of this room has a secret door (marked with a different texture) leading to an armor and a switch. The switch briefly lowers a super shotgun on a platform at the top of the stairs. (sector 248)
  2. From the central lift, jump through the western teleporter and continue along the twisty path. There is a secret door on your left (marked with a different texture) just before you reach the intersection, leading to a room with 24 health bonuses. There is a door to the south of this room (which can be opened from both sides) leading to the path south of the intersection. (sector 246)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:23 Chris Ratcliff (Ryback) 2003-10-18 cb3-0523.lmp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing west. (thing 1)
  2. facing west. (thing 2)
  3. facing east. (thing 141)
  4. facing south. (thing 142)
  5. facing north. (thing 143)
  6. facing west. (thing 144)
  7. facing east. (thing 145)
  8. facing north. (thing 147)

Statistics

Map data

Things 218
Vertices 1345*
Linedefs 1455
Sidedefs 2067
Sectors 259
* The vertex count without the effect of node building is 1182.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links