This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: The Watering-place is the fourth map of The Invaders. It was designed by Dominique Lavergne and uses the music track " ".
Walkthrough
Map of The Watering-place
Essentials
Other points of interest
Secrets
- Just before the blue key is an area which is similar to the opening room of MAP01: The Monastery (The Invaders). There is a secret door between the tall red firesticks, similar to one in the earlier map, leading to a rocket launcher, a box of shotgun shells, an energy cell pack (not on easy skill), two medikits (one on easy skill), and a soul sphere (not on hard skill) or a megasphere (hard skill). (sector 245)
- The south of the room behind the blue door has an area with 4 shotgun shells and a medikit (latter not on easy skill). The central part of the southern wall lowers on pressing, revealing a heavy weapon dude and a box of bullets. The western end of this room has a teleporter to the ledge with some ammo. (sector 199)
- After pressing the switches behind the blue door, return to the start area, where a room has opened up to the north-west. Part of the northern wall of this room lowers on pressing to reveal a room with two imps (one on easy skill), som ammo, and either a rocket launcher (easy and medium skills) or a plasma rifle (hard skill). (sector 225)
- East of the yellow key is a wall which lowers on pressing, revealing a soul sphere (on easy and medium skills) or a megasphere (hard skill). (sector 289)
Bugs
If the crushing ceiling over the yellow key is activated, then secret #4 is entered (which stops the crusher) without the yellow key being collected, it may then become impossible to collect the yellow key and thus impossible to complete the level (both crusher linedefs only work once).
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 1628.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14 |
0 |
0
|
Shotgun guy |
47 |
59 |
62
|
Heavy weapon dude |
8 |
10 |
12
|
Imp |
63 |
70 |
79
|
Demon |
2
|
Revenant |
0 |
8 |
2
|
Cacodemon |
0 |
2 |
9
|
Hell knight |
2 |
15 |
7
|
Baron of Hell |
2 |
2 |
9
|
Mancubus |
3 |
2 |
0
|
Arch-vile |
0 |
0 |
5
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1 |
0 |
0
|
Super shotgun |
1 |
2 |
2
|
Chaingun |
0 |
1 |
1
|
Rocket launcher |
3 |
3 |
2
|
Plasma gun |
2 |
2 |
3
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
10 |
19 |
20
|
4 shotgun shells |
23 |
21 |
21
|
Box of shotgun shells |
37 |
49 |
49
|
Rocket |
3 |
0 |
0
|
Box of rockets |
5 |
8 |
5
|
Energy cell |
0 |
3 |
7
|
Energy cell pack |
0 |
1 |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
0 |
1 |
1
|
Medikit |
60 |
91 |
104
|
Armor |
3 |
4 |
3
|
Megaarmor |
0 |
0 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Supercharge |
2 |
3 |
2
|
Megasphere |
0 |
0 |
2
|
Backpack |
0 |
1 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
8
|
Teleport landing |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links